Psychological game
Definition
Psychological play is a form of BDSM in which the Dominant uses words, suggestions, expectations, tension, seduction, and mental stimuli to influence the sub emotionally, mentally, or sensually. It is not about physical actions, but about the power of the mind.

Explanation of psychological game
Psychological game are one of the most subtle, but also most powerful forms of BDSM. Where physical games rely on touch, pain, or bondage, mind games rely on intimacy, tension, control, uncertainty, anticipation, and emotional impact. The Dominant plays with the sub’s mind: with language, silences, timing, suggestions, expectations – and above all with the feeling of power and surrender.
This can be incredibly broad. Some Dominants use mind games to challenge, seduce, or slowly unsettle the sub. Others use it to confirm ownership or to draw the sub deeper into their experience. Think of whispers in the ear, small tasks that only take on meaning hours later, playing with doubt, building tension, making the sub wait, or subtly suggesting that “something” is going to happen without revealing what.
Humiliation play, role confusion, doubt, teasing, and mental surrender also often fall under mind games—as long as it is done with consent and care. Mind games are not manipulation but a voluntary dance between two people: the Dominant who knows which strings to pull, and the sub who consciously chooses to open up.
Because it hits the head so directly, mind games can be more intense than any whip or needle. A single sentence or glance can push a sub into subspace or bring them into complete emotional surrender. It is both beautiful and vulnerable: you are playing with someone’s inner world.
Safety & points of attention
Mind games go deep. Clearly agree on what is and is not allowed. Consent is always the basis.
Many subs have triggers, traumas, or insecurities. A Dominant must handle these with care.
Mind games are games, not abuse. There is always freedom of choice and mutual trust. Mind games can be intense; a sub can become emotionally overwhelmed more quickly than in physical play.
What feels powerful during the game sometimes needs to be discussed afterwards. What is exciting for one sub can cause lasting damage to another.
Aftercare is essential. Stepping out of the game for a moment, talking, touching, reassuring—mental safety is just as important as physical safety.
Stop if there is confusion or panic. If a sub really loses track or becomes emotionally overwhelmed, the game must be stopped immediately.
Related concepts psychological play
Hypnosis
Ignore play
Mental play
Mindfuck
Ignoring
More information
